The Dossier
2 min read
Part two of the handbook. One card per feature, written as the file the police keep on you, or the file the family keeps on the city. This is where the exact rules and formulas live. Every number comes straight from the game.
Part one, the basics in plain language, is in the handbook.
Sending cash
What it is
An envelope under the table, but the bank is watching. You send bank cash to another player. The source is bank. Street cash stays in your pocket. The game keeps a fee.
Where to find it
Bank, at the transfer, and another player's profile. From rank Associate.
How it works
Pick the recipient and an amount, at most $50,000,000 per transfer.
The rank gate of Associate applies to the sender. Below that rank the form is hidden, at the bank and on a profile. A recipient below that rank can still receive the cash.
You send at most $250,000,000 per day.
The form shows what's left today of $250,000,000, and how many of the 60 transfers per 1 hour are still open.
The fee is 5% of the amount, with a minimum of $100.
You send at most 60 per 1 hour.
A note is at most 200 characters.
The form refuses an amount that, with the fee, goes past your bank balance, before you send.
In Transfers, the other player's name links to their profile. A deleted or dead player stays plain text.
History groups by day: today, yesterday, or the date. Each row is the same height. Green is cash in, red is cash out. You see one page first, then load more. A filter splits everything, received, sent, and the transfer type.
Type your own name and the form refuses it right away, before you confirm.
Costs, returns and limits
You pay the amount plus your bank's fee. The fee is 5%, at least $100. At most $50,000,000 per transfer, at most $250,000,000 per day. The recipient gets the amount in the bank, without the fee.