The Dossier

1 min read

Part two of the handbook. One card per feature, written as the file the police keep on you, or the file the family keeps on the city. This is where the exact rules and formulas live. Every number comes straight from the game.

Part one, the basics in plain language, is in the handbook.

To the handbook

Districts

What it is

Whoever owns the corner decides who works it. Every city has districts, 21 in total. You claim a district with energy and street cash. A claim holds for 3 hours. After that the district is free again.

Where to find it

More, Districts.

How it works

Claim a free district, or snatch an occupied one. Snatching costs the claim price plus 400. You cannot snatch a district held by your own family. The previous boss gets a signal with your name, the district and the city. An empty district does not. Staff who clear or reassign a district send the same signal marked staff.

Every district you hold in the city you're in gives 5% extra crime cash, up to 15%. That bonus adds up with gear and streak (see Crimes). It sits on Street and as a short note on Crimes, not under the header. A district gives no casino bonus.

Protection money: once every 30 minutes you collect 25% of the claim price. That costs 3 energy and gives 5 heat. Net is what you already collected plus what is still expected, minus the claim cost. That breakdown sits under the amount.

Costs, returns and limits

You can only collect the first protection money after the cooldown. Your respect rises with the payout.

Tips
Pitfalls