The Dossier
1 min read
Part two of the handbook. One card per feature, written as the file the police keep on you, or the file the family keeps on the city. This is where the exact rules and formulas live. Every number comes straight from the game.
Part one, the basics in plain language, is in the handbook.
Energy
What it is
No car runs without gas. Energy is the turn that almost every street action costs: jobs, attacks, travel, roulette and more. The bar starts at 100. The maximum grows with every rank, up to 165 at Don. Every 48 seconds you get one point back, even while offline, until the bar is full. Complete a segment of the Reputation bar and your energy is instantly full.
Where to find it
The energy bar in the HUD. The corner coffee sits with the daily actions.
How it works
Wait for the bar to refill on its own, or grab the corner coffee once a day: 20 energy, up to your maximum.
The login streak also gives some energy every day (see Login streak and daily missions).
An arrest costs energy. A bust-chance arrest takes 40, or the rest if you have less. Land in jail after a failed job and you lose the card's energy plus 40 more. The rest of the bar stays put.
Costs, returns and limits
The corner coffee is free. If the sip doesn't fully fit on the bar, it stops at your maximum. Whatever spills over is lost.