The Dossier
1 min read
Part two of the handbook. One card per feature, written as the file the police keep on you, or the file the family keeps on the city. This is where the exact rules and formulas live. Every number comes straight from the game.
Part one, the basics in plain language, is in the handbook.
Smuggling
What it is
What's cheap in one port is worth gold in another city. You buy one load in your city and sell it in another. Your profit is the difference. Selling gives heat.
Where to find it
More, Smuggle. From rank Enforcer, the same rank gate as Amsterdam.
How it works
A bigger vehicle (Smuggling → Cargo space) loads more units per good. Delivery van $8,000 from rank Enforcer, box truck $30,000 from rank Capo, lorry $75,000 from rank Right Hand. Cargo space you bought stays yours, even if your rank drops later.
Travel to another city.
Sell. After a sale you wait 10 minutes.
The profit on screen, the colour and the message after the sale use the same amount: payout minus the purchase minus the train ticket. The difference per piece leaves the ticket out; the ticket is its own line. Red is a loss, green is a profit. While you travel the game does not say you are already in the city: you are on the way, and shortly before arrival you are arriving.
Costs, returns and limits
Your respect rises with the profit, not the turnover. Your season score also only counts the profit. Soft prestige dumps your load.